[PS4/VITA] Salt and Sanctuary (2D Souls inspired game)

mercredi 7 janvier 2015


This world has known war for centuries.



But peace is finally, preciously near.



We'd deliver the Princess to the kingdom across the sea, where a marriage alliance would save us all.



Failing this mission would surely plunge us into darker days...



























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Salt and Sanctuary casts you as a sailor shipwrecked on a strange, purgatorial island, insulated somehow against a backdrop of centuries-old worldwide perpetual war. What hope remains is isolated in Sanctuaries, protected dwellings where travellers can band together under common creeds to take shelter from the hostile world outside.




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Weapons can be one-handed and paired with shields or offhand crossbows for versatility, or wielded two-handed for added power, and every configuration has its own unique move-set. There are staffs for magic, bows for ranged combat, and belt-slotted consumables like throwing daggers and weapon-buffing Pitchfire. Of course, load-out weight affects your movement, rolling speed and stamina regen, so a good balance of defence and agility is key. Basically, it combines two things we love: fast, precise 2D combat and super strategic RPG depth. Also, there are curb stomps









[PS4/VITA] Salt and Sanctuary (2D Souls inspired game)

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